Paper Thin City is the primary setting of Stick RPG 2. The metropolis contains four islands, and a confirmed fifth island in construction. The city itself is rampant in crime and its population is relatively small.
Paper Thin City appears to be comprised entirely of islands, which all float improbably above an immense nothingness.
The first island is the preliminary location for the player. This island is a lower-class suburb that is a recurrent subject to crime, such as pimping, drug dealing, vandalism (graffiti artists), etc. The island is also territory of the Westside Gang.
The Second Island is generally a small island in Stick RPG 2. It is the smallest island out of all of them. The notable buildings are the very large apartment buildings, the Mobster Tower, and the Cozy Condos.
The third island is arguably the most important island as it contains all kinds of important locations including McSticks, The Club, Wallymart and the hospital. The living place on this island is a penthouse at the Penthouse Estates. This is the only island that does not have a fighting zone. The third island is the territory of the Eastside Mob that are assumed to work under Vinnie.
The buildings in this island can only be fully accessed by buying Director's Cut (the extended version of Stick RPG 2). You can still acess the Island but all the buildings are locked. The Fourth island is extremely wealthy and leisurely compared to the poverty-stricken First island. There is very little crime here except for the island being the Sewer People's turf. It should also be noted that almost everything available to buy here is ridiculously priced, and often requires that you have copious amounts of cash at hand. You can buy the mansion from here. You can also win the castle by playing the Castle Quest arcade machine at Benjamin's Club.
- Ice Cream 32
- Hot Hot Ho
- Joe's Pizza Place
- 24 Hour Laundromat
- Skate or Cry
- Easy Gym
- Donut Land
- Police Department
- New Lines Inc.
- XGen Studios
- Hardware Store
- City Hall
- Benjamin Club
- Jim's Gym
- The Brand New Abandoned Warehouse
- The Dangling Pianis
- Giovanni's Bakery
- Stick Institute of Technology
- To open combat zones, you must fight and win battles. However, the enemies you fight will be the same enemies you fight in the combat zone (e.g. Eastside Mob for Mobster Tower, etc.)